What is elearning? Let's start from the beginning...
The slideshow, a cornerstone of contemporary teaching and presentations, indeed stands as the format of choice across countless domains in this century. However, the journey to its current status is rooted in a rich history of technological innovation and educational evolution.
The Internet has changed. It has been changing all the time. But since the last decade, the most significant has been the introduction of mobile consumption. (for some staggering stats, check out here.)
What constitutes the rules of engagement for eLearning? How to enhance cognitive involvement, transforming passive content consumption into an active learning experience reminiscent of the engagement found in games?